James's board
Games featuring t3gantry, reviewed with an AI coach and a real engine. Open one, replay it, ask about anything.
♝ James's strengths & weaknesses
Distilled 2026-07-17 from the coaching notebook and 28 engine-analyzed games; rewritten 2026-07-26 after the gayashan_desilva win; widened 2026-07-27 after the Drotciv loss; rewritten again 2026-07-27 after the jhonsnow23 win and both wins over David that day. The move-order item passed the test set for it last update and is now the headline; the loose-piece finding has gone four games without an instance and moves down.
The headline finding
He finds the right square before the position is ready for it. Nine instances across five games, with both colours, and it is the only item that has produced new evidence in every recent session.
- 23.h3 vs David 07-27 (Dutch, as White): +1.1 to +0.2. The engine plays Bf1 Nf6 Bc4+ Nd5 b5 Kf8 Bxd5 cxd5 Kf2 Bg4, and the bishop goes to c4 with check. The played move asked the knight on g4 to move and it went to f6, where it wanted to be anyway.
- 8.Bg5 vs jhonsnow23: his own move, two moves later. The engine plays O-O Bxc3 bxc3 O-O Bg5 first, so the same capture arrives without check. +2.0 to +0.9.
- 30.Be6 vs jhonsnow23: again his own move two moves early. Rxf7+ Qxf7 Qxh6+ Kg8 Be6 drags the queen onto f7 where the bishop hits it. Traded mate in fifteen for +5.5, thirty-two seconds spent.
- 27...Ng4+ vs Drotciv: the engine plays Nxf2 first and the identical knight jump arrives defended two moves later.
- Earlier: 19...f5, 22...Rg8 and 32...Qf2 vs gayashan_desilva; 15.Qc2 and 17.Qxg5 vs Gugabud.
Before a natural move, look for the forcing one, and ask what it would make possible a turn later. Shortest form, and the one that fits a clock: look for the check before the useful move.
His own king and the action on the same wing
Two instances, both as Black, both costing about a pawn from a good position.
- 16...cxb4 vs Drotciv: opened the a-file at his own castled king. This was previously filed as an exception that bounded the loose-piece finding; it is its own thing.
- 12...O-O-O vs David 07-27: castled onto the wing his own queen was attacking, king to c8 with White's on c1, -1.9 to -0.7. The engine's move was Nd5, adding a third piece to the attack, and its line from the previous move ends in O-O on the other side.
Before castling, and before any pawn trade near a king, name the wing your own attack is on.
Loose pieces, demoted 2026-07-27 and still worth watching
His own pieces went loose and he did not see it, in both halves: a piece abandoned by moving its defender (20...Rxd4 vs Drotciv, plus 13...Qb6, 19...f5, 24...Qc6, 32...Qf2 vs gayashan_desilva), and a piece placed on a square the opponent already attacks (27...Ng4+ vs Drotciv, an undefended knight dropped where the queen on a4 hit down an empty fourth rank, -7.7 to +5.4 in seven seconds, still the most expensive single move on file).
Four games clean: jhonsnow23 and both David games gave no instance, and one of those was as Black, which was where every instance had come from. Two more clean games and this retires. The two questions stay cheap enough to keep asking: before moving a piece, name what it was defending; before a check, ask whether they can take the checking piece.
Retired, and why it was wrong
- "He calculates when the position forces him and chooses when it offers him a menu." Stated 2026-07-26 and contradicted three times since. Do not revive.
- Pessimistic self-assessment. Absent for twelve games. Retired.
Style
- About 1800-1900 Lichess blitz and 1700 rapid. King's Indian / Benoni structures as Black; Caro-Kann against 1.e4; English and 1.c4 as White.
- Stronger with structured plans than with the feeling of "winging it."
- Not timid when attacking. Willing to alter structure for a plan.
- Punishes an opponent's mistake immediately and accurately. The best-evidenced strength on file, confirmed twice more on 07-27: 41.f6 in the Dutch was the only move that held after David's king walk, and 13...Nc5 in the Caro-Kann was the only move that held at -3.5, sending the knight to a b3 square his own queen on a2 defended. Plus 20.gxh3 vs jhonsnow23 and three instances vs Drotciv. The reading is fully present when the loose piece is the opponent's.
- Finishes, upgraded 2026-07-27. Previously "converts, slowly." The Dutch went from David's error on move 39 to 43.Rh1# in four moves, in an endgame, with the clock down. The jhonsnow23 grind from mate-in-fifteen now looks like one game rather than a habit.
- Defends well under pressure. On file, not strengthened.
Openings
Not the leak, with either colour, and that is now well established. 1.c4 gave him +0.8 by move 7 against the Dutch and +2.0 out of the opening vs jhonsnow23; the Caro-Kann Classical held to move 11 at +0.2 against David and to move 16 at +0.1 against a 1943. Everything is being decided later. The narrow watch item, a quick ...e6 in a sharp Caro-Kann line, still stands on one instance (4...e6 vs effort0506, six seconds, +0.2 to +3.0). Do not treat it as established.
Clock
Allocation, not shortage.
- Long thinks answering the wrong question. Thirty-two seconds on 30.Be6 asking where the bishop goes rather than whether there was a check; twenty-one on 11.Bd2 without asking what the bishop was holding in place; forty-one before 20...Rxd4; thirty before 19...f5.
- Too fast when comfortable. Second clean instance 07-27: two seconds on 7.Nxe5 at +0.8, trading into a queenless game worth -0.2. The first was seven seconds on 27...Ng4+ at -7.7.
- Nine seconds on 23.h3 at +1.1 is neither extreme. The time went to the wrong question, which is the pattern under the headline.
Fire alarms
- Look for the check before the useful move.
- Before castling, and before a pawn trade near a king, name the wing your own attack is on.
- Before moving a piece, name the job it is doing: what it defends, and what it holds in place.
- Before a check, ask whether they can just take the checking piece.
- When winning, count the defenders of the square you want before you improve a piece.
- Two candidates compared before committing whenever more than one move looks sane.
- When their king moves, look for your checks before anything else.
- Before any pawn grab, name the knight jumps it allows.
Working on
- Move order, now the headline: the forcing or preparatory move before the natural one. Nine instances, five games, both colours.
- Where his own king sits relative to his own attack. Two instances, both expensive, both as Black.
- Holding a plus-one rather than trading it for a comfortable position. 7.Nxe5 and 23.h3 both did this in one game.
- Caro-Kann prep, the 4.h4 Tal Variation first.